Gave it a shot during my stream this week, I really enjoyed the concept! I'd love to see more levels from this one, though I do think the difficulty needs to ramp a bit more. Took quite some time to find the guy since it is so subtle. Over all very good though! Keep up the good work!
The concept is really good. I think I also used the same assets.
Going back in time and trying to find the needle in the haystack kinda of gameplay. I like the idea
The map was a bit hard to read in terms of direction but after I saw the very very small hints of gold dripping I finally got it.
I really love the "cant see your former self idea."
If I can suggest to build off the idea.
Maybe add levels where you need to achieve certain tasks that require you to visit more than once. like pull levers or take an object from one area to the next, to force the mechanic of avoiding your past self.
Hey, I've made a video about your game and wanted to give you some feedback about it, hopefuly this is useful for the development :D
-The main idea for the game and the visual style are quite good, maybe some work on the visuals could give more personality to the game.
-The dynamic for the dialogues between the main character and the voice-over works great :).
-It's hard to understand who exactly are you looking for at the first level.Adding some extra clues (about the location of the target, etc.) could be awesome :)
-At the video I've tested some strange things and I've found some glitches/bugs that literally can actually break the game and you have to totally reset it.
As a summary, I think that you have a game with a lot of potential to end up being a great videogame that I think someone would love to buy :)
I tried to play the game, but I couldn't figure out how to find the target on the first level, after my fifth playthrough. Don't know if I just missed something... It is a really nice concept, nice effects, nice design, and I like the idea of a time-traveling hitman. Though I noticed some issues/bugs: After failing, by seeing myself, I started from the beginning, and then right when I started the first level I failed because I interacted with myself. I also really like that you can see your past self, though it would maybe be more enjoyable to not start all over if you fail, but simply from the last level, the player played, like when you fail to find the target. Hope this helps.
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This concept was WONDERFUL.
is anybody else having problems with the mac version?
cause everytime i try to launch it all it says is an error occure
same.
Hey Dev,
Gave it a shot during my stream this week, I really enjoyed the concept! I'd love to see more levels from this one, though I do think the difficulty needs to ramp a bit more. Took quite some time to find the guy since it is so subtle. Over all very good though! Keep up the good work!
-Hoboguy
My gameplay:
I really like the game. The Linux build doesn't work tho, and I wish the goal was a little more directed. For example, what does the guy look like???
The concept is really good. I think I also used the same assets.
Going back in time and trying to find the needle in the haystack kinda of gameplay. I like the idea
The map was a bit hard to read in terms of direction but after I saw the very very small hints of gold dripping I finally got it.
I really love the "cant see your former self idea."
If I can suggest to build off the idea.
Maybe add levels where you need to achieve certain tasks that require you to visit more than once. like pull levers or take an object from one area to the next, to force the mechanic of avoiding your past self.
either way great demo. hope to see more soon.
Hey, I've made a video about your game and wanted to give you some feedback about it, hopefuly this is useful for the development :D
-The main idea for the game and the visual style are quite good, maybe some work on the visuals could give more personality to the game.-The dynamic for the dialogues between the main character and the voice-over works great :).
-It's hard to understand who exactly are you looking for at the first level.Adding some extra clues (about the location of the target, etc.) could be awesome :)
-At the video I've tested some strange things and I've found some glitches/bugs that literally can actually break the game and you have to totally reset it.
As a summary, I think that you have a game with a lot of potential to end up being a great videogame that I think someone would love to buy :)
I tried to play the game, but I couldn't figure out how to find the target on the first level, after my fifth playthrough. Don't know if I just missed something... It is a really nice concept, nice effects, nice design, and I like the idea of a time-traveling hitman. Though I noticed some issues/bugs: After failing, by seeing myself, I started from the beginning, and then right when I started the first level I failed because I interacted with myself. I also really like that you can see your past self, though it would maybe be more enjoyable to not start all over if you fail, but simply from the last level, the player played, like when you fail to find the target. Hope this helps.